One is used to set the human-readable description of the skill level shown in the tooltip while mousing over one of a character's skills, to give a general assessment of their ability.Īnother internal set of thresholds is used to determine outcomes and probabilities of success in various game events based on a character's capability. The final value of each skill, including modification by education and other traits, is tested against certain thresholds in the game data.
+1% Cultural fascination bonus if cultural head.
Skills represent a character's expertise across various fields and together with skills determine how good or bad a character is at a given task. A screenshot of the character screen with skills highlighted.